Nvidia appears to be nearing the release of its first Arm-based APU for laptops, with the initial systems expected to arrive in partnership with Dell-owned Alienware as early as late 2025 or early 2026, The Verge reports. This development would mark Nvidia’s most ambitious foray into the CPU market and its first attempt to deliver a fully integrated chip platform tailored for performance laptops. The chip, known as an APU or accelerated processing unit, combines traditional CPU functions with a built-in GPU on a single piece of silicon—streamlining internal communication between the two and reducing overall power draw.
The upcoming APU is reportedly being co-engineered with MediaTek, a company with significant expertise in Arm-based processor design, especially for mobile devices and Chromebooks. This collaboration indicates Nvidia is aiming for a product that merges high efficiency with substantial computing power. While most current high-performance laptops feature CPUs and GPUs from either Intel or AMD, the new Nvidia-MediaTek chip is targeting a power envelope between 80 and 120 watts—considerably lower than the often 150-watt or higher draw seen in many gaming systems.
What truly sets this chip apart is its use of Nvidia’s cutting-edge Blackwell GPU architecture, which is expected to drive the next generation of graphics and AI performance. If integrated successfully into the APU, it could deliver competitive graphics horsepower while maintaining the efficiency benefits of a single-package chip. This would be a meaningful advancement for the Arm ecosystem, which has so far struggled to gain traction in the performance PC and gaming laptop segments long ruled by x86-based platforms.
The success of such a device could finally prove that Arm chips aren’t just suited for mobile and ultra-light machines, but also capable of delivering the power and features needed by gamers and advanced users. If Nvidia’s APU delivers on its promise, it could accelerate the shift toward more power-efficient, integrated computing platforms in gaming—pushing the boundaries of what Arm-based hardware can achieve in a traditionally x86-dominated space.