Rust Compiler Front End Introduces Fine-Grained Parallelism to Speed Up Compilation, with Stable Release Expected in 2024
Rust Compiler Front End Introduces Parallel Execution to Enhance Compile Times
The Rust compiler front end is set to incorporate parallel execution capabilities, a significant development aimed at reducing compile times. This enhancement was announced on November 9 by the parallel rustc working group. Currently in the experimental phase, the parallel front end is expected to be included in the stable Rust compiler release slated for 2024.
Developers eager to experience the benefits of parallel execution can test it now by using the nightly compiler with the -Z threads=8
option. Initial tests indicate that this feature can cut compile times by up to 50% when the front end is utilized in multi-threaded mode. However, the extent of these improvements can vary depending on the code and build configuration.
The working group notes that the parallel front end is likely to show more pronounced benefits in development builds compared to release builds. This is because release builds typically involve more extensive optimizations in the compiler’s back end, which can overshadow the gains from parallel execution. Additionally, some very small programs that already compile quickly may experience slower compile times in multi-threaded mode.
Compile times have long been a concern for Rust developers, and the working group has consistently focused on enhancing compiler performance over the years. The parallel execution feature represents a major advance, with the front end utilizing the Rayon data parallelism library. Rayon facilitates the conversion of sequential computations into parallel ones, leveraging fine-grained parallelism to boost efficiency.
The working group suggests using eight threads for optimal performance when running the parallel front end. However, developers should be aware that memory usage can increase significantly in multi-threaded mode due to parallel execution of various compilation tasks, each demanding its own memory resources. Ongoing work aims to refine the performance and efficiency of the parallel front end, further improving the Rust compiler’s capabilities.