Steam Implements Stricter Rules for DLCs and Season Passes to Protect Players
In a move that promises to reshape the way downloadable content (DLC) and Season Passes work on its platform, Steam has introduced new guidelines aimed at reducing misleading content and ensuring developers are more transparent with their players. This change is part of a larger initiative to improve user experience and trust in the platform.
Steam’s crackdown on DLCs and Season Passes targets the common issue where players purchase content ahead of time—sometimes even before a game’s release—with little certainty about what they’ll actually receive. Under the new rules, developers must adhere to specific standards in order to avoid penalties.
What Developers Must Do Under the New Rules
To ensure greater clarity for players, Steam has laid out a set of clear guidelines for any game offering DLC or Season Pass content:
- Developers must list all DLCs included in the Season Pass.
- Each DLC must have a basic description of its content.
- An expected release date must be provided for each DLC—either the year, quarter, or a specific date.
- No Season Pass can be released without at least one piece of content being available at launch.
These rules aim to prevent developers from offering vague promises or delaying content without warning, offering a much-needed sense of security for players making additional purchases.
Consequences for Non-Compliance
If developers fail to meet these standards, they face significant consequences. Steam allows developers to delay DLCs by up to three months, but only once. If further delays occur, Steam can take several actions:
- Removal of the Season Pass from sale.
- Refunds for customers who purchased the Season Pass for the value of unreleased DLC.
- If a DLC is not released within a year, full refunds may be issued to customers.
Steam also reserves the right to take action if developers repeatedly fail to deliver on their promises, offering refunds or removing products from sale if content is not released in a timely manner.
Steam’s Ability to Restrict DLC Access for Developers
In addition to holding developers accountable for their content, Steam has also reserved the right to limit the ability of unreliable developers to offer DLC content on the platform. While established developers will likely continue to offer paid content with few restrictions, smaller or new developers who fail to meet these guidelines could find themselves excluded from monetizing their games through Steam’s platform.
For players, this change means greater transparency and confidence in their purchases. Developers now face real accountability for their promises, and Steam is taking a much stronger stance against content mismanagement.